
" An Alien Encounter of
the surreal kind "
... Status : Download available NOW ! ...
Game Maker Project : 07
Duration : September 2010 to December 2010 ( part-time )
Roswell Project contains original Graphics designed by myself and the great accompanied Music and Sound Effects by Chris ' Infamous ' Bailey.


The Brief Story of Roswell Project
In 1947 an Alien craft crashed near Roswell, New Mexico.
During the process some Aliens were captured.
Rescue your colleagues and satisfy the curiosity of fellow Alien Engineers by collecting Blueprints for a Prototype Tank ... But don't forget the Vehicle Permissions first !
Remember : An Amulate is the way forward !
Aim of the Game
Over Three Missions, you must collect various objects, rescue your fellow Colleagues and escape the captives. You'll be under attack by various enemy Aircraft, Stealth Bombers and Tower Guns. Watch out ! Their Gun Fire will home-in on you !
Mission One : Collect Supplies and Vehicle Permissions.
![]() |
![]() |
|
| First Aid ( extra energy ) | Vehicle Permission ( x5 ) | Mystery Mini-Game |
In order to
complete Mission One, you must also find a Shed Key : [
] to
gain access to the Prototype.
Mission Two : Use Prototype to rescue Colleagues and meet with Scout Ship.
![]() |
![]() |
|
| First Aid ( extra energy ) | Alien Colleague ( x10 ) | Mystery Mini-Game |
Mission Three : Obtain Blueprints and meet with Mothership.
![]() |
![]() |
|
| First Aid ( extra energy ) | Blueprint ( x6 ) | Mystery Mini-Game |
Each Mission
requires you to collect an Amulate in order to proceed : [
]
![]()
Roswell Project ( Bug Fixes )
14 MB Executable ( no installer needed )
Play and 'Donate' - Support the Authors of this game !
System Requirements :
AMD or Pentium
based PC with Windows XP, 2000, Vista or Windows 7 Installed
1 Ghz Processor or Above
512 MB RAM ( minimum )
128 MB Graphics Card ( minimum )
Latest Version of DirectX Installed
Instructions :
During Game : Cursors to Move [ Left, Right and Up ] - Ctrl to Shoot - Esc to Quit - P to Pause Game - F9 Sound Effects On / Off - F10 Music On / Off
On Title Screen : Ctrl to Proceed on Intermediate Screens - Esc to Quit - V to View High Scores ( Enter to Proceed ) - X to Clear High Scores
Mystery Mini-Games : On one of the Mini-Games, you will need the use of a Mouse. Others will require the use of the Cursor Keys and Ctrl.
Note : ( If you leave the game running, the Title Screen will switch to the High Score Table, then it will loop back again. )
Screenshots ( may vary from actual game ) :

Title Screen
Level One Screenshot ( may vary from actual game )

In Game